#ifndef __PLAYER_CONFIG_H__
#define __PLAYER_CONFIG_H__


/**
 * @file
 * Contains all definitions needed to load XML files.
 * XML file names
 * XML Root Elements
 * XML Attributes
 */

#define PLAYER_SAVEFILE_FILENAME			"SAVE\\player.xml"
#define PLAYER_SAVEFILE_ROOTELEM			"save_file"
#define PLAYER_SAVEFILE_FIRSTELEM			"player"
#define PLAYER_SAVEFILE_ATTR1				"Name"
#define PLAYER_SAVEFILE_ATTR2				"HP"
#define PLAYER_SAVEFILE_ATTR3				"MaxHP"
#define PLAYER_SAVEFILE_ATTR4				"MP"
#define PLAYER_SAVEFILE_ATTR5				"MaxMP"
#define PLAYER_SAVEFILE_ATTR6				"XP"
#define PLAYER_SAVEFILE_ATTR7				"MaxXP"
#define PLAYER_SAVEFILE_ATTR8				"Level"
#define PLAYER_SAVEFILE_ATTR9				"Gold"
#define PLAYER_SAVEFILE_ATTR10				"PhysicalAttack"
#define PLAYER_SAVEFILE_ATTR11				"PhysicalDefense"
#define PLAYER_SAVEFILE_ATTR12				"MagicalAttack"
#define PLAYER_SAVEFILE_ATTR13				"MagicalDefense"
#define PLAYER_SAVEFILE_ATTR14				"Evasion"
#define PLAYER_SAVEFILE_ATTR15				"Stealth"
#define PLAYER_SAVEFILE_ATTR16				"Perception"
#define PLAYER_SAVEFILE_ATTR17				"Strength"
#define PLAYER_SAVEFILE_ATTR18				"Reflexes"
#define PLAYER_SAVEFILE_ATTR19				"Intelligence"
#define PLAYER_SAVEFILE_ATTR20				"Psychic"
#define PLAYER_SAVEFILE_ATTR21				"Charisma"
#define PLAYER_SAVEFILE_ATTR22				"Class"
#define XMLPARSER_NUMOPTIONS_PLAYERCONFIG	22

#endif // __PLAYER_CONFIG_H__